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Improving Technical Productivity PRODUCT ENGINEERING - R&D - I T - SCIENTIFIC |
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Technical Productivity Resources |
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Featured White Papers Avoid Wasting Money on "Training" and Start Achieving Measurable Performance Improvements (PDF) Completing Projects Faster at a LOWER Cost (PDF) The Business Case for Outcome-Based Workshops Ten Critical Training and Development Mistakes (PDF) Ten Reasons Training and Development Should be Managed by Experts (PDF) Three Critical Actions for Improving Productivity in Technical Organizations (PDF) You Can’t Afford NOT to Have Productivity Initiatives (PDF)
Webinar Archives
Improving Project Communication: Breathing New Life Into the "Same Old Same Old" (Webinar slides)
Recovering Troubled Projects: Practical Advice for Managing Suppliers
(Webinar slides)
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Publications by Auxilium Consultants
Technical Productivity Avoid Wasting Money on "Training" and Start Achieving Measurable Performance Improvements Completing Projects Faster at a LOWER Cost Three Critical Actions for Improving Productivity in Technical Organizations You Can’t Afford NOT to Have Productivity Initiatives
Product Development blog Accelerating Product Development Through Improved Customer Intimacy Achieving Target Cost / Design-to-Cost Objectives Developing a Compelling Value Proposition Discovering New Customer Requirements: the Key to Defining High-Impact New Products Five Ways to Improve Your Time to Market
Soft Skills Emotionally Intelligent Project Teams Engineering Leadership Skills Matrix Five Things You Need to Know About Engineering Management Practical Emotional Intelligence Seven Reasons ALL Engineers Need Leadership Skills Teamwork: Are Your Teams High-Performing or Dysfunctional? The One and Only Way to Become a Better Writer (blog) Using Humor in Technical Presentations
Business Process Case Study: Effect of Poor Planning on Established Successful Company Case Study: Teamwork Metrics Improve the Bottom Line Getting the Most from Continuous Improvement Efforts The Idea Bucket: Three Steps for Improving Your Idea Generation, Tracking and Assessment Process Managing Fires That Slow Down Projects Transitions Create Need for Knowledge Transfer Working with Contractors and Consultants
Blogs sponsored by Auxilium and our affiliates:
Creating and Developing Winning Products
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Recommended Reading Communications Even a Geek Can Speak: Low-Tech Presentation Skills for High-Tech People, by Joey Asher (2001, Longstreet Press)
Knowledge Transfer Teach What You Know: A Practical Leader's Guide to Knowledge Transfer and Peer Mentoring, Trautman, Steve (2006, Prentice Hall)
Leadership Authentic Leadership: Rediscovering the Secrets to Creating Lasting Value, by Bill George (2003, Jossey-Bass)
Influence: The Psychology of Persuasion, by Robert B. Cialdini (1993, Quill)
Influence without Authority, by Allan R. Cohen and David L. Bradford (1991, John Wiley & Sons, Inc.)
Leadership is an Art, by Max DePree (2004, Currency)
Leading Geeks: How to Manage and Lead People who Deliver Technology, by Paul Glen (2003, Jossey-Bass)
Tempered Radicals: How People Use Difference to Inspire Change at Work, by Debra E. Meyerson (2001, Harvard Business Press)
The 21 Irrefutable Laws of Leadership, by John C. Maxwell (1998, Thomas Nelson)
Working with Emotional Intelligence, by Daniel Goleman (1998, Bantam Books)
Management Built to Last: Successful Habits of Visionary Companies, by Jim Collins and Jerry I. Porras (2002, Collins)
Good to Great: Why Some Companies Make the Leap... and Others Don't, by Jim Collins (2001, Collins)
High Tech High Touch: Technology and Our Accelerated Search for Meaning, by John Naisbitt (2001, Nicholas Brealey Publishing)
Management Challenges for the 21st Century, by Peter F. Drucker (1999, HarperBusiness)
Management of the Absurd, by Dr. Richard Farson (1996, Simon and Schuster)
Managing the Flow of Technology, by Thomas J. Allen (1984, MIT Press)
The Truth About Managing People...And Nothing But the Truth, by Stephen P. Robbins (2003, Financial Times Prentice Hall)
Product Development / R&D The Art of Innovation: Lessons in Creativity from Ideo, America's Leading Design Firm, by Tom Kelley (2001, Doubleday)
The Business of Software: What Every Manager, Programmer, and Entrepreneur Must Know to Thrive and Survive in Good Times and Bad, Cusumano, Michael A. (2004, Free Press)
Capture and Use the Voice of the Customer for Product Development, Jean-Claude Balland and José Campos (2008 RapidInnovation LLC)
Code Complete: A Practical Handbook of Software Construction, McConnell, Steve (1993, Microsoft Press)
The Design of Everyday Things, by Donald A. Norman (2002, Basic Books)
Developing Products in Half the Time: New Rules, New Tools (2nd edition), Preston G. Smith and Donald G. Reinertsen (1998, John Wiley & Sons, Inc.)
The Evolution of Useful Things, by Henry Petroski (1994, Vintage Books)
How to Manage a Successful Software Project, Purba, Sanjiv and Shah, Bharat (2000, John Wiley & Sons, Inc.)
Innovation: The Attacker’s Advantage, Richard N. Foster (1986, McKinsey & Co., Inc.)
Mastering the Dynamics of Innovation, by James M. Utterback (1996, Harvard Business School Press)
New Product Development: Responding to Market Demand, by George Gruenwald (1992, NTC Business Books)
On Time Within Budget: Software Project Management Practices and Techniques, Bennatan, Edwin E. (2000, John Wiley and Sons, Inc.)
Product Creation: The Heart of the Enterprise from Engineering to e-Commerce, by Philip H. Francis (2000, Free Press)
The Product Development Challenge: Competing Through Speed, Quality, and Creativity, by Kim B. Clark and Steven C. Wheelwright (1995, Harvard Business School Press)
Rapid Development: Taming Wild Software Schedules, McConnell, Steve (1996, Microsoft Press)
Revolutionizing Product Development: Quantum Leaps in Speed, Efficiency, and Quality, Steven C. Wheelwright and Kim B. Clark (1992, The Free Press)
Rules for Revolutionaries: The Capitalist Manifesto for Creating and Marketing New Products and Services, by Guy Kawasaki (2000, HarperBusiness)
Secrets of Software Success: Management Insights from 100 Software Firms Around the World, Hoch, Roeding, Purkert, and Lindner (2000, McKinsey & Company, Inc.)
Software Project Survival Guide, McConnell, Steve (1998, Microsoft Press)
Software Requirements: Practical Techniques for Gathering and Managing Requirements Throughout the Product Development Cycle, Wiegers, Karl E. (1999, Microsoft Press)
Third Generation R&D: Managing the Link to Corporate Strategy (1991, Arthur D. Little, Inc.)
To Engineer is Human – The Role of Failure in Successful Design, by Henry Petroski (1992, Vintage Books)
Winning at New Products: Accelerating the Process from Idea to Launch, Third Edition, Robert G. Cooper (2001, Basic Books)
Personal Productivity
You Can't Manage Time!: But You Can Manage Many Priorities
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